Build, Fight, Conquer

The realm of Castilion begins in the C14th bordered by seas to the north and south.  The heart of the territory is a huge fertile plain called Langrick.  A large fortified building  was built on a slight drumlin as a statement of wealth.  Eventually, when hostile foreigners started to arrive in the peaceful sanctuary and steal crops,  a castle was built for Queen Sadie as a gift from her wealthy subjects of Langrick as a statement of power and defense to protect the land. 

South west of the plains of Langrick the ancient realm of Regis was occupied by Queen Evelyn. She made her home in the forests of Hold and renovated the original castle built for her ancestors, renaming her land Hold of Regis. The territory also includes the religious centre of Castilion with the southern region named Parisham.  It has become the shelter for many kings and queens who have been exiled from their lands by vicious armies and their leaders overseen by The Priest.  There is a pilgrimage to Parisham and no battles have ever taken place on this hallowed ground;  yet! 

The port of Cullis located in a natural harbour lies to the south east. The river that flows into the Meridiem Sea leads to a large natural lake in the plains of Langrick.  A vibrant  town with trade originating from the crops grown on the Langrick plains.  The port also services the huge hinterland with weapons and supplies for the battles constantly being fought in Castilion for the land and power struggles between rival castles. 

To the east of Cullis nestles the small deep forest land of Scartree in foothills leading to the coastline of the Meridiem Sea.  The close knit community is self sufficient feeding from the forest fruits and fauna.  Strangers are not welcomed easily and viewed with suspicion.  On the road leading to the castle there stands a mighty oak, centuries old, surrounded by legend.  Broken, gnarled and evil looking the tree serves as a warning to all foreign visitors.  Castle Scartree has a reputation for tireless defense and King Clarence is very selfish, trusting no one.  Wealth and power for his own gain depends on his choice of army and leaders.  Heroine Princess was orphaned when her parents were murdered horribly in the castle by an uprising instigated nastily by the a past royal ruler.  Secretly adopted by a local blacksmith she is now an excellent addition to any cavalry troop, and tirelessly bent on revenge against Scartree!

In the far north the Deadlands dominate a prominence with the arid ground reaching the long coastline on the Aquilonium Sea.  Little grows or survives in this desolate place, created by the eruption of the active volcano in recent history, approximately two hundred years ago.  As the desert like area slowly becomes fertile the plains of Langrick slowly creep towards the coast.  Perhaps one day the land will become suitable for occupation and another castle will rule this once uninhabited expanse.

 

West of the Deadlands sits the small kingdom of Volcaror.  The castle is positioned on the edge of the volcano crater surrounded on three sides by steep escarpments.  Brave, greedy occupiers have always flourished; until the inevitable happens!  Then a new breed of people move into populate the abundant, mineral rich rock.  Castle Volcaror is a great prize for any King or Queen to rule taking and trading the great wealth and riches mined there, knowing that eventually their luck will run out, gambling on an uncertain future.  Queen Ida being very old and wise, oversees her opulent realm and treats her subjects with trust and gratitude keeping them happy living with the threat of permanent disaster.  The riches of the realm are constantly sought after by rival rulers and her might and defenses built over years are formidable.

The mountainous region of Errotak is the home of basic minerals, for example iron, supplied to the castles and armies of Castilion for forging their weapons.  Heroes own some of the best made arms exclusively crafted by craftsmen from Castle Ironclad.  The reputation of the master weapons makers is renowned throughout the land and sought after for their skills.  Castle Ironclad is constantly under threat because of the importance of the location and benefits ownership can bring to its ruler.  The castle was purposefully built on a natural spring which supplies unlimited water to the people making it self sufficient and difficult to besiege.  King Stanly has created reliable forces governed by powerful leadership under General Wolfstaffe and always welcomes strong heroes and generals, whom he rewards generously.  Some say it is ruled through tyranny, but many stay to reap the great profits.  One such heroine, Everilda, escaped her possible ill fate and relishes any battle against Ironclad to attempt revenge.  The Golden Spear (stolen by Hero Percival from Castle Cronest) has an unbreakable tip made with a forging technique exclusively used in Errotak.

South of Errotak in the flat marshlands of Cronest a fortified city with a strategically well built castle surveys the uninterrupted view to the Plains of Langrick.  High towers with specially trained men can spot an attack from a good distance.  The marsh and bog slows down the progress of any army enabling Castle Cronest to be well prepared for battle.  Queen Ida created great wealth and happiness from her former lands and uses Castle Cronest to enjoy her spoils.

The sparsely populated Hills of Kuthrah lie to the far east of Castilion, bordered by Wanion to the north, Scartree to the south and the Plains of Langrick to the west.  The region has many tactically important areas for castles to exist, with rolling hills encircled by large forests and some marshland.   Many heroes have trained in secret here.  Tess, whilst in exile imposed by the ruthless General Baldor,  discovered the Boars Tusk Helmet which proves invaluable in battle as inspiration to his fellow troops.

Wanion, as its neighbouring Hills of Kuthrah, has forests and marshes.  But strikes misfortune to most who have tried to rule this north easterly realm.  Derelict castles are strewn across the landscape with failed attempts to establish a living.  It seems a curse is on placed on anyone who tries to succeed including disease, pestilence and bad luck.  Wanion harbours criminals and miscreants hiding from their foul deeds, but is a good area to recruit ruthless troops if a battle needs large numbers of mercenaries.  It is the gateway to Vantage Point; a place of great mystery in the furthest north east corner of Castilion.  Vantage Point is surrounded by mystery and myths and is alleged to be home to the much feared and dreaded - DRAGON!  If true, whoever controls the Dragon can end a battle in one swift move.  Many have tried to find this creature, all have failed......

 

  CASTILION CARD LIST

1.    OWL

2.    RIVER

3.     CASTLE DARKSTORM

4.    PRIEST

5.    WOLFSTAFFE

6.     CASTLE VOLCAROR

7.    WALTER

8.    HEXTILDA

9.    BLIZZARD

10.  SUPPLY SHIP

11.    CASTLE DRAGNAUGHT

12.  TESS

13.  THEODORE

14.  FOREST

15.  EVELYN

16.    CASTLE IRONCLAD

17.  MURDER HOLE

18.  VISHUS

19.  EDGAR

20.  BRUNHILD

21.  LUCIFER

22.  MOUNTAINS

23.  PERCIVAL

24.    CASTLE DULSPOR

25.  GARRISON

26.  LAILA

27.  ODARWIN

28.  STANLY

29.  EVERILDA

30.    CASTLE SCARTREE

31.  DRAWBRIDGE

32.  PRINCESS

33.  IRONAXE

34.    CASTLE HOLD-OF-REGIS

35.  TOR

36.  CASSIUS

37.    CASTLE KONINKLIJKE WACHT

38.  DAMOSEL

39.  LIONEL

40.    CASTLE CRONEST

41.  BARRACKS

42.  EQUUIS

43.    CASTLE STOANWALLE

44.  CLARENCE

45.  BATTERING RAM

46.  ECTOR

47.  IDA

48.    CASTLE GRIZZLESHARD

49.  RONDEL DAGGER

50.  DESERT

51.  FLANK

52.  LINE

53.  PETRUS

54.  TORTOISE

55.  MELEE

56.  LUTHER

57.  SETS

58.  COLUMN

59.  THOMAS

60.  AT ARMS

61.  V

62.  BLUDQUEST

63.  ELMER

64.  AGNES

65.    CASTLE CHARKLE-ON-DARM

66.  MARSH

67.  TRISTAN

68.  ZALDI

69.  PORTCULLIS

70.  CROPS

71  ULRIC

72.  PHILLIP

73.    CASTLE CORBEL

74.  MILLICENT

75.  DAGGERFEIST

76.  CECIL

77.  SIEGE TOWER

78.    CASTLE LANGRICK

79.  MOAT

80.  ERNISIUS

81.  SADIE

82.  ATIRANT

83.    CASTLE GRIMLIN

84.  PERCHERON

85.  BUTTRESS

86.  BALDOR

87.  ALMAIN RIVET

88.  LONG BOW

89.  GREATSWORD

90.  BODY SHIELD

91.  HORSEMANS PICK

92.  HEATER SHIELD

93.  THROWING SPEAR

94.  CAVALRY

95.  GALLOP

96.  JOUST

97.  ARCHERS

98.  BARRAGE

99.  STEALTH

100.  SOLDIERS

101. CUT

102. SLASH

103. LANCEA

104. SPIKE

105. JAB

 

 

COLLECTABLE CARDS NOT RELEASED (they're safe in the DUNGEON for later!)

 

3.    Castle Darkstorm
11.  Castle Dragnaught
17.  Murder Hole
19.  Edgar
20.  Brunhild
21.  Lucifer
24.  Castle Dulspor
25.  Garrison
31.  Drawbridge
36.  Cassius
39.  Lionel
41.  Barracks
42.  Equuis
43.  Castle Stoanwalle
45.  Battering Ram
46.  Ector
48.  Castle Grizzleshard
53.  Petrus
59.  Thomas
63.  Elmer
67.  Tristan
68.  Zaldi
69.  Portcullis
71.  Ulric
72.  Phillip
73.  Castle Corbel
74.  Millicent
77.  Siege Tower
79.  Moat
83.  Castle Grimlin
84.  Percheron
85.  Buttress



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